Game Review: Untitled Goose Game

goose game title screen

Developer: House House

Publisher: Panic

Platforms: PC/Mac, Nintendo Switch (reviewed)

Release Date: 9/20/2019

Price: $19.99

You know, I’m generally not really a fan of stealth games. I’ve tried both Metal Gear Solid and Assassin’s Creed, but couldn’t really get into them

Apparently, the way to get me into stealth games is to make the main character a goose.

Untitled Goose Game, as noted above, puts you in the webbed feet of, in the words of Australian developers House House, “a horrible goose.” Your mission, should you choose to accept it? Terrorize the shit out of a small village, or at least annoy the hell out of everyone.

Seriously, one of the objectives at one point is to terrify a child so much he goes and hides in a phone booth.

goose game1

Visually speaking, the game has a very minimalist, but colorful style. Probably the most detailed model in the game is the goose, but it is still highly effective and very colorful. Mechanically the game itself is also simple: you can pick up things to steal them, flap your wings to try and intimidate people, and, of course, press Y to honk.

Honking is probably my favorite thing to do in the game. Just running after people yelling at them for no apparent reason. The funniest thing about it is that, if you pick up a bottle it goes around your beak and the honk is muffled.

gppse game 5

The game’s music is also fairly simple, comprised as it is by a very nice piano piece. The way the game uses its music, however, is masterful, with little stings accompanying different actions.

One thing that some people may have contention with is the game’s length. The game is comprised of 5 different areas, with a list of objectives to complete in each one. That part took me probably about 2-3 hours to complete. However, completing the main game does unlock some more challenging, timed bonus objectives as well. Personally, though, I don’t really mind the game’s length because it’s just so incredibly charming.

Another thing I like about the game, at least compared to others in the genre I’ve tried, is that there isn’t really a failure state. Getting caught by villagers doesn’t result in a game over, you just have to try again. Because the game is always autosaving, you can reset what you’ve done with completed objectives being saved in case you mess up as well.

In case I haven’t really made this clear, I do highly recommend this game. It’s charming, adorable, and funny as hell.

And with that, I leave you with a fan trailer cut to “Juice” by Lizzo.

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