…but just haven’t quite gotten around to it. That topic? The dearth of female main characters in video games.
We’ve all heard this excuse, I’m sure: games with female main characters simply do not sell well. I would like to posit that this is bullshit. Silent Hill 3’s main character is a young woman, and it’s considered to be one of the best games in the franchise. The latest Tomb Raider game was released in March to critical acclaim. Even if Parasite Eve isn’t one of Square Enix’s most lucrative properties it still did well enough to warrant a couple of sequels.
I think that the main reason is that game companies are afraid of alienating men, who they still see as their core audience. Even though an increasingly large number of women are getting into gaming. They think that men aren’t going to be able to relate to a female character.
Well, here’s the answer I have to that: why should I, as a woman who happens to game, be expected to relate to male characters? Because there are male characters (not just in video games, but across all media) that I do relate to, and I’m sure that there are many men out there who are capable of relating to female characters as well. Why can’t our media landscape reflect the gender diversity of the real world?
I don’t think that’s too much to ask for.